👨‍💻 dev soul killer

development

fukurou

the supreme coder
ADMIN
Python:
# create_hello_file.py

code = """
class HelloWorld:
    def hello(self):
        print("Hello, world!")
"""

with open("hello_world.py", "w") as f:
    f.write(code)

print("hello_world.py created!")
 

fukurou

the supreme coder
ADMIN
Python:
class ChobitsUnlocked(Chobits):
    def __init__(self, base:Chobits):
        super().__init__()
        self.base = base

    def get_type1_skills(self)->list[Skill]:
        return self.base.dClasses

    def get_type2_skills(self)->list[Skill]:
        return self.base._awareSkills

    def get_type3_skills(self)->list[Skill]:
        return self.base.cts_skills


class APSoulKiller(AlgPart):
    def __init__(self, chobit:ChobitsUnlocked):
        super().__init__()
        self.chobit = chobit
        self.done = False

    def action(self, ear: str, skin: str, eye: str) -> str:
        self.chobit.get_type1_skills().clear()
        self.chobit.get_type2_skills().clear()
        self.chobit.get_type3_skills().clear()
        self.done = True
        return "all skills nuked"

    def completed(self) -> bool:
        return self.done

class DiSoulKiller(Skill):
    def __init__(self, brain:Brain):
        super().__init__()
        self.brain = brain

    # Override
    def input(self, ear: str, skin: str, eye: str):
        if ear == "nuke":
            c1 = ChobitsUnlocked(self.brain.logicChobit)
            self.algPartsFusion(4,APSoulKiller(c1))
 
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