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  1. fukurou

    we need to find the entry points

    wait I think I found it: if not npc.learn(ear): # str learn npc.strLearn(ear) let's try: if not npc.learn(ear): # str learn if not npc.strLearn(ear): return save npc.strLearn(ear) should return a boolean the...
  2. fukurou

    we need to find the entry points

    Eliza.PhraseMatcher.reflect
  3. fukurou

    we need to find the entry points

    assuming you aren't talking about onaholes... strLearn learn are the 2 entry points. I would recommend doing a ver3: entry points should return a Boolean without the unrelated methods a return for the RefreshQ list a load method r:RefreshQ = RefreshQ(5) r.insert("1") r.insert("2")...
  4. fukurou

    👨‍💻 dev db test

    done
  5. fukurou

    👨‍💻 dev [Blender] Animating a 3D Anime Character | Project Feline Devstream !wishlist !website !discord

    I think we should stop covering this perpetual loser. not only is he too pussy to release a game, he is also a total snob.
  6. fukurou

    👨‍💻 dev experimental convince module

    I see, so if I ask her to be a foot slut, she might think I am just making sure she likes ass play?
  7. fukurou

    [MEDIA]

  8. fukurou

    👨‍💻 dev experimental convince module

    how would that make sense in converting an anal princess into a foot slut?
  9. fukurou

    👨‍💻 dev experimental convince module

    Nagging, that persistent and often repetitive form of communication, has intrigued researchers and puzzled partners for ages. While it might not be as glamorous as a peacock’s tail or as dramatic as a lion’s roar, nagging does have some evolutionary roots. Let’s explore: Survival and...
  10. fukurou

    👨‍💻 dev experimental convince module

    yes, but assuming you want the 2 to be mutually exclusive, meaning she won't be down for ass play if she is a foot slut.
  11. fukurou

    👨‍💻 dev experimental convince module

    well we are not talking about quick decisive actions, we be takin bout personality shifts
  12. fukurou

    👨‍💻 dev experimental convince module

    and if so... is what is the trigger for a derailment? input?, output from the RefreshQ? either? both?
  13. fukurou

    👨‍💻 dev experimental convince module

    question is... should convincing be a hard coded thing or part of a rail system...
  14. fukurou

    👨‍💻 dev experimental convince module

    public class AXConvince { private AXContextCmd req; private Responder reset = new Responder( "reset"); private int min = 3; // minimum requests till agreement private int max = 6; private DrawRnd rnd = new DrawRnd(); private int counter = 0; private Boolean mode =...
  15. fukurou

    [MEDIA]

  16. fukurou

    👨‍💻 dev awareness skill

    class DiAware(DiSkillV2): def __init__(self, chobit: Chobits, name: str, summoner="user"): super().__init__() self.chobit: Chobits = chobit self.name: str = name self.summoner: str = summoner self.skills: list[str] = [] def input(self, ear, skin...
  17. fukurou

    👨‍💻 dev awareness skill

    def get_skill_list(self) -> list[str]: result: list[str] = [] for skill in self._dClasses: result.append(skill.__class__.__name__) return result
  18. fukurou

    👨‍💻 dev awareness skill

    public class DiAware extends DiSkillV2 { private Chobits chobit; private String name; private String summoner = "user"; private ArrayList<String> skills = new ArrayList<String>(); public DiAware(Chobits chobit, String name, String summoner) { this.chobit = chobit...
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