Python:
class Skill:
def __init__(self) -> None:
# Initialize protected attributes
self.kokoro: Optional['Kokoro'] = None # Shallow reference for interskill communication
self.outAlg: Optional['Algorithm'] = None # Skill's output
self.outpAlgPriority: int = -1 # DEFCON levels 1->5
def input(self, ear: str, skin: str, eye: str) -> None:
# Implement skill triggers and algorithmic logic here
pass
def output(self, noiron: 'Neuron') -> None:
# Extract and run the skill algorithm if available
if self.outAlg is not None:
noiron.insertAlg(self.outpAlgPriority, self.outAlg)
self.outpAlgPriority = -1
self.outAlg = None
def setKokoro(self, kokoro: 'Kokoro') -> None:
# Set Kokoro for interskill communication
self.kokoro = kokoro
def setVerbatimAlg(self, priority: int, *sayThis: str) -> None:
# Build a simple output algorithm to speak string by string per think cycle
self.outAlg = Algorithm(APVerbatim(*sayThis))
self.outpAlgPriority = priority # DEFCON levels 1->5
def setSimpleAlg(self, *sayThis: str) -> None:
# Shortcut to build a simple algorithm
self.outAlg = Algorithm(APVerbatim(*sayThis))
self.outpAlgPriority = 4 # Default priority of 4
def setVerbatimAlgFromList(self, priority: int, sayThis: List[str]) -> None:
# Build a simple output algorithm to speak string by string per think cycle using a list
self.outAlg = Algorithm(APVerbatim(sayThis))
self.outpAlgPriority = priority # DEFCON levels 1->5
def pendingAlgorithm(self) -> bool:
# Check if an algorithm is pending
return self.outAlg is not None
def skillNotes(self, param: str) -> str:
# Provide skill notes
return "notes unknown"