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  1. fukurou

    habit skill

    package skills; import AXJava.AXCmdBreaker; import AXJava.UniqueItemSizeLimitedPriorityQueue; import LivinGrimoire.DiSkillV2; public class DiHabit extends DiSkillV2 { private UniqueItemSizeLimitedPriorityQueue habitsPositive = new UniqueItemSizeLimitedPriorityQueue(); private...
  2. fukurou

    habit skill

    I'm not adding a cron, cause it will be heavy alg wise, BUT maybe we should add an N^3 gamification level up module
  3. fukurou

    habit skill

    setting specific days would be a bitch on the GUI, so weeklies should be: weekends/regular days. bringing us to : habits - :uniqueItemSizeLimitedQue habits +:uniqueItemSizeLimitedQue weekends:uniqueItemSizeLimitedQue dailies:uniqueItemSizeLimitedQue ToDos: ToDo expirations: ToDo
  4. fukurou

    habit skill

    so we have 3 main parts to this: habits +- weeklies ToDos the 1st 2 we can use a size limited que. why limit it's size? for focus. 15 outta do it for the good habits 5 for the bad ones. we have a designated module for the to-dos, which can also contain expiration/event dates.
  5. fukurou

    habit skill

  6. fukurou

    [MEDIA]

  7. fukurou

    [MEDIA]

  8. fukurou

    [MEDIA]

  9. fukurou

    merch

    https://www.redbubble.com/shop/ap/153024852?ref=studio-promote
  10. fukurou

    LG light cls list

    got the cpp files ready
  11. fukurou

    LG light cls list

    #ifndef LivinGrimoireLight_H #define LivinGrimoireLight_H #include <Arduino.h> // Skill super class class Skill { public: Skill(){} virtual void inOut() { // override me } }; // list of Skill objects // only the Chobit cls uses it class ListOfSkills { public: byte...
  12. fukurou

    LG light cls list

  13. fukurou

    LG light cls list

    documentation added : :s60: // example Led class class Led{ private: byte pin; public: // c'tor Led(){this->pin = 13;} // c'tor with param Led(byte pin){ this->pin = pin; } // cls methods void init(){ pinMode(pin, OUTPUT); } void on(){ digitalWrite(pin, HIGH); } void off(){...
  14. fukurou

    LG light cls list

    yes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! it works! class Led{ private: byte pin; public: Led(){this->pin = 13;} Led(byte pin){ this->pin = pin; } void init(){ pinMode(pin, OUTPUT); } void on(){ digitalWrite(pin, HIGH); } void off(){ digitalWrite(pin, LOW); } }; class Skill {...
  15. fukurou

    [MEDIA]

  16. fukurou

    golem build

    @ZORO
  17. fukurou

    LG light cls list

    class Led{ private: byte pin; public: Led(){this->pin = 13;} Led(byte pin){ this->pin = pin; } void init(){ pinMode(pin, OUTPUT); } void on(){ digitalWrite(pin, HIGH); } void off(){ digitalWrite(pin, LOW); } }; class Skill { public: virtual void inOut() {...
  18. fukurou

    LG light cls list

    class Led{ private: byte pin; public: Led(){this->pin = 13;} Led(byte pin){ this->pin = pin; } void init(){ pinMode(pin, OUTPUT); } void on(){ digitalWrite(pin, HIGH); } void off(){ digitalWrite(pin, LOW); } }; class Skill { public: virtual void inOut() {...
  19. fukurou

    LG light cls list

    // C++ code // class List { public: byte length; byte data[16]; void append(byte item) { if (length < 16) data[length++] = item; } void remove(byte index) { if (index >= length) return; memmove(&data[index], &data[index+1], length - index - 1); length--; } }; List l { .length =...
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