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  1. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class DiBicameral: DiSkillV2 { /* * let bicameral = DiBicameral() bicameral.msgCol.addMSGV2("02:57", "test run ok") add # for messages that engage other skills */ public var msgCol:TimedMessages = TimedMessages() override func input(ear: String, skin...
  2. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class DiBicameral: DiSkillV2 { /* * let bicameral = DiBicameral() bicameral.msgCol.addMSGV2("02:57", "test run ok") add # for messages that engage other skills */ var msgCol = TimedMessages() override func input(_ ear: String, _ skin: String, _ eye...
  3. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    func openGateforNSeconds(_ n:Int) { // the gate will stay open for n seconds openDate.addTimeInterval(TimeInterval(n)) }
  4. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class TimedMessages { var messages: [String: String] = [:] private let playGround :PlayGround = PlayGround() private var lastMSG = "nothing" private var msg:Bool = false func addMSG(_ ear: String) { let ru1 = RegexUtil() let tempMSG =...
  5. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    public class TimedMessages { public Map<String, String> messages = new HashMap<>(); private final PlayGround playGround = new PlayGround(); private String lastMSG = "nothing"; private Boolean msg = false; public void addMSG(String ear){ RegexUtil ru1 = new...
  6. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class Excluder { private var startsWith:Array<String> = [String]() private var endsWith:Array<String> = [String]() func addStartsWith(_ s1: String) { if !startsWith.contains("^(" + s1 + ").*") { startsWith.append("^(" + s1 + ").*") } } func...
  7. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    ok I shat thrice already today so IG I outta get going with the ports before that owl fuck starts his negging. class Excluder { private var startsWith = String private var endsWith = String func addStartsWith(_ s1: String) { if !startsWith.contains("^(" + s1 + ").*") {...
  8. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    totally, she is a total lesbo, she probably fixes carborators in his faggy game too. LOL fuck you Raymond Cripps.
  9. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    dude I think that loser raymond cripps dropped by the forum. LMAO :s36:
  10. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    after my next shit than.
  11. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    I coded the fuck out that puzzle bitch
  12. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    ok give it a go
  13. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    fucking python naming convention n shiiit
  14. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    wait a sec!
  15. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class SkillBranch(DiSkillV2): # unique skill used to bind similar skills """ * contains collection of skills * mutates active skill if detects conjuration * mutates active skill if algorithm results in * negative feedback * positive feedback negates active skill...
  16. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class SkillBranch(DiSkillV2): # unique skill used to bind similar skills """ * contains collection of skills * mutates active skill if detects conjuration * mutates active skill if algorithm results in * negative feedback * positive feedback negates active skill...
  17. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class SkillHubAlgDispenser: # super class to output an algorithm out of a selection of skills """ engage the hub with dispenseAlg and return the value to outAlg attribute of the containing skill (which houses the skill hub) this module enables using a selection of 1...
  18. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    bundle_skill:DiSkillBundle = DiSkillBundle() bundle_skill.add_skill(DiHelloWorld()) bundle_skill.add_skill(DiTime()) # app.brain.logicChobit.addSkill(DiTime()) # app.brain.logicChobit.addSkill(DiHelloWorld()) app.brain.logicChobit.addSkill(bundle_skill) the bundle skill works
  19. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class DiSkillBundle(DiSkillV2): def __init__(self): super().__init__() self.axSkillBundle: AXSkillBundle = AXSkillBundle() def input(self, ear, skin, eye): a1 = self.axSkillBundle.dispense_algorithm(ear, skin, eye) if a1 is None: return...
  20. fukurou

    πŸ‘¨β€πŸ’» dev AXskillBundle

    class AXSkillBundle: def __init__(self, *skills_params: DiSkillV2): self.skills: list[DiSkillV2] = [] self.tempN: Neuron = Neuron() self.kokoro: Kokoro = Kokoro(AbsDictionaryDB()) for skill in skills_params: skill.setKokoro(self.kokoro)...
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