package skills;
import AXJava.AXGamification;
import LivinGrimoire.DiSkillV2;
import LivinGrimoire.Neuron;
public class GamificationP extends DiSkillV2 {
// the grind side of the game, see GamificationN for the reward side
private int gain = 1;
private DiSkillV2 skill;
private...