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  1. owly

    the annoying part of planning

    the annoying part is phrasing. I know what my team needs to do but, the concepts are scattered in categories, and lots of notes. there is also the matter of the order of getting things done and priority. and assigning tasks to different members. :s15:
  2. owly

    👨‍💻 dev friendship module

    summoning kraken! :s73:
  3. owly

    👨‍💻 dev friendship module

    public class MdlFriend extends AbsModule{ Person pal = new Person(); private Boolean needsFriend = true; private Boolean friendActive = false; private void resetFriend() { } private Algorithm requestFriend() {return null;} private Algorithm activateFriend()...
  4. owly

    👨‍💻 dev friendship module

  5. owly

    codex faze

    hadoshoryuken! :s5::s2::hkn::hkn::hkn::hkn::hkn::hkn:
  6. owly

    codex faze

    all that + bag O chips
  7. owly

    codex faze

    AlgDispenser AXLearnability Catche CombinatoricalUtils Cycler DrawRnd EmoDetectorCurious EmoDetectorHappy EmoDetectorStressed EV3DaisyChainAndMode EV3DaisyChainOrMode ForcedLearn InputFilter LGTypeConverter Map RepeatedElements Responder SkillHubAlgDispenser SpiderSense TrGEV3 TrgMinute...
  8. owly

    codex faze

  9. owly

    codex faze

    it's on now baby documentation party! :s13:
  10. owly

    codex faze

    @the living tribunal have you regained your powers yet? it's time to write the codex
  11. owly

    AX beefup

    // maps class Map { private var pointDescription:[String:String] = [:] private var descriptionPoint:[String:String] = [:] private var currentPosition:LGPointInt = LGPointInt() private let regexUtil:RegexUtil = RegexUtil() func reset() { currentPosition.x = 0...
  12. owly

    AX beefup

    package AXJava; import LivinGrimoire.DeepCopier; import java.util.ArrayList; public class SpiderSense { // enables event prediction private Boolean spiderSense = false; private UniqueItemSizeLimitedPriorityQueue events = new UniqueItemSizeLimitedPriorityQueue(); private...
  13. owly

    AX beefup

    should it have an alert clrScr tho?
  14. owly

    AX beefup

    class Log:UniqueItemsPriorityQue { /// chronological log of inputs private var lastWithdrawal:String = "" override func peak() -> String { /// get last memory lastWithdrawal = super.peak() return lastWithdrawal } override func getRndItem() -> String {...
  15. owly

    AX beefup

    :s34::s34::s34::s34::s34::s34::s34::s34::s34::s34::s34::s34::s34:
  16. owly

    AX beefup

    package AXJava; public class AXLearnability { private Boolean algSent = false; // problems that may result because of the last deployed algorithm: public UniqueItemSizeLimitedPriorityQueue defcons = new UniqueItemSizeLimitedPriorityQueue();// default size = 5 // major chaotic...
  17. owly

    AX beefup

    class AXLearnability { var defcons:UniqueItemsPriorityQue = UniqueItemsPriorityQue() var algSent:Bool = false var goal:UniqueItemsPriorityQue = UniqueItemsPriorityQue() var defcon5:UniqueItemsPriorityQue = UniqueItemsPriorityQue() let trg:TrgCountDown = TrgCountDown() // set...
  18. owly

    [MEDIA]

  19. owly

    AX beefup

  20. owly

    AX beefup

    this is the way
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