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  1. fukurou

    👨‍💻 dev loop jizz up

    import asyncio from livingrimoire import Brain, DiHelloWorld, DiSysOut async def main_loop(): brain = Brain() brain.add_logical_skill(DiHelloWorld()) brain.hardwareChobit.add_continuous_skill(DiSysOut()) while True: user_input = input("> ") # Get user input if...
  2. fukurou

    👨‍💻 dev loop jizz up

    import time from livingrimoire import Brain, DiHelloWorld, DiSysOut if __name__ == '__main__': brain = Brain() brain.add_logical_skill(DiHelloWorld()) brain.hardwareChobit.add_continuous_skill(DiSysOut()) while True: user_input = input("> ") if...
  3. fukurou

    👨‍💻 dev loop jizz up

    import asyncio async def input_loop(): while True: print("Waiting for input...") await asyncio.sleep(2) # Pauses but allows other async tasks print("Loop continues...") asyncio.run(input_loop())
  4. fukurou

    [MEDIA]

  5. fukurou

    👨‍💻 dev burp

    import os from pygame import mixer class UltraLeanVoiceSkill(Skill): def __init__(self): super().__init__() self.voices_folder = "voices" self._valid_voices = { # Pre-sanitized filenames (e.g., "hello_world") os.path.splitext(f)[0].lower().replace(" "...
  6. fukurou

    👨‍💻 dev burp

    import os from pygame import mixer class CachedVoiceSkill(Skill): def __init__(self): super().__init__() self.voices_folder = os.path.abspath("voices") self._valid_voices = set() # Stores pre-sanitized filenames self._init_voice_cache() mixer.init()...
  7. fukurou

    👨‍💻 dev burp

    import os from pygame import mixer class UltraVoiceSkill(Skill): def __init__(self): super().__init__() self.voices_folder = os.path.abspath("voices") self._safe_chars = set("abcdefghijklmnopqrstuvwxyz0123456789 _-") # Allowed chars mixer.init() def...
  8. fukurou

    nappy code

    class DiEvent(Skill): def __init__(self): super().__init__() self.event_hour = 19 # 7 PM self._claimed_diapered = False self._reminder_attempts = 0 self._refusal_count = 0 self._last_reminder_time = 0 self._last_refusal_time = 0...
  9. fukurou

    nappy code

  10. fukurou

    nappy code

    last working new ver: class DiEvent(Skill): def __init__(self): super().__init__() self.event_hour = 19 # 7 PM self._claimed_diapered = False self._reminder_attempts = 0 self._last_reminder_time = 0 self._max_attempts = 3 # Max reminders per...
  11. fukurou

    nappy code

    old ver: class DiEvent(Skill): def __init__(self): super().__init__() self.event_hour: int = 19 self._e = False self.declarations = UniqueResponder("put on your nappy", "it is diaper time my little bed wetter","put on your diaper", "diaper your butt so you do...
  12. fukurou

    nappy code

    import time class DiEvent(Skill): def __init__(self): super().__init__() self.event_hour = 19 # 19:00 = 7 PM self._claimed_diapered = False self._reminder_attempts = 0 self._last_reminder_time = 0 self._max_attempts = 3 # Avoid infinite...
  13. fukurou

    shut off skill

    import sys class DiShutOff(Skill): def __init__(self): super().__init__() # Call the parent class constructor def input(self, ear, skin, eye): if ear == "shut it down": print("Shutting down...") # Optional confirmation message sys.exit() #...
  14. fukurou

    shut off skill

    import sys print("I'm outta here!") sys.exit()
  15. fukurou

    [MEDIA]

  16. fukurou

    cts ports

    var algTriggered: Bool = false var ctsSkills: [Skill] = [] // continuous skills
  17. fukurou

    [MEDIA]

  18. fukurou

    👨‍💻 dev F sharp port

    type DiHelloWorld() = let baseSkill = Skill(None) member this.AsSkill() : Skill = baseSkill // Exposes `baseSkill` properly member this.Input(ear: string, skin: string, eye: string) = match ear with | "hello" -> baseSkill.SetSimpleAlg(["hello world"]) | _ ->...
  19. fukurou

    👨‍💻 dev F sharp port

    type DiSysOut() = let baseSkill = Skill(None) // Composing Skill instead of inheriting member this.Input(ear: string, skin: string, eye: string) = if ear <> "" && not (ear.Contains("#")) then printfn "%s" ear
  20. fukurou

    👨‍💻 dev F sharp port

    type Brain() = let mutable logicChobit = Chobits() let mutable hardwareChobit = Chobits() let mutable ear = Chobits() let mutable skin = Chobits() let mutable eye = Chobits() let mutable emotion = "" let mutable logicChobitOutput = "" do let kokoro =...
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