class DiHabit: DiSkillV2 {
private var habitsPositive = UniqueItemSizeLimitedPriorityQueue()
private var habitP = AXCmdBreaker(conjuration: "i should")
private var temp = ""
private var habitsNegative = UniqueItemSizeLimitedPriorityQueue()
private var habitN =...
class AXPassword {
private var isOpen: Bool = false
private var maxAttempts: Int = 3
private var loginAttempts: Int = 3
private var regexUtil: RegexUtil = RegexUtil()
private var code: Int = 0
func codeUpdate(ear: String) -> Bool {
if !isOpen {...
class AXPassword {
private var isOpen: Bool = false
private var maxAttempts: Int = 3
private var loginAttempts: Int = 3
private var regexUtil: RegexUtil = RegexUtil()
private var code: Int = 0
func codeUpdate(ear: String) -> Bool {
if !isOpen {...