we should make an on off switch.
DOUBLE DRAGON MODE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
mode = False
responder: on
responder off
getMode(ear){
if on set on, tg.open()
else if off: set off, tg.close()
if isClosed: set off
return mode
}
public class DiActivity extends DiSkillV2 {
/* for multistep activities
uses step machine code algorithm to
step between sub activities of activity
see DiHuggyWuggy for example skill
* */
private ArrayList<DrawRnd> activities = new ArrayList<>();
private int index =...
so here is the pseudo code shit fuck ass smoothie:
if str exist:
play(str)
else
split
loop{if is number: convert to words string}
loop{if ! word exist: ret false}
play each word
# fap
now I activate my spell card shit in the ass!
from playsound import playsound
import pyttsx3
class LGTTSv1:
def __init__(self):
self.engine = pyttsx3.init()
self.rate = self.engine.getProperty('rate')
self.engine.setProperty('rate', 125)...
:s13:OooWeee time to beef up some LG tools!Team Fuki assemble! @fukurou
we gonna be statin with an post processing skill, so role up them sleeves we gon be knee deep in code
shit in the ass:
import Foundation
class Eliza {
static let reflections = [
"am": "are",
"was": "were",
"i": "you",
"i'd": "you would",
"i've": "you have",
"my": "your",
"are": "am",
"you've": "I have",
"you'll": "I...