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  1. fukurou

    🐍 python python time

    class DrawRnd: # draw a random element, than take said element out def __init__(self, *values: str): self.converter: LGTypeConverter = LGTypeConverter() self.strings: LGFIFO = LGFIFO() self._stringsSource:list[str] = [] for i in range(0, len(values))...
  2. fukurou

    🐍 python python time

    how bout I kick your ass and say you fell or something? then you and your team or whatever can do whatever shit it is you do and let me just chill? how bout that you owl fuck?
  3. fukurou

    🐍 python python time

  4. fukurou

    🐍 python python time

    class LGTypeConverter: # converts strings types to number typed variables def __init__(self): self.r1: RegexUtil = RegexUtil() def convertToInt(self, v1: str) -> int: temp: str = self.r1.extractEnumRegex(enumRegexGrimoire.integer,v1) if temp == ""...
  5. fukurou

    🐍 python python time

    class AXKeyValuePair: def __init__(self): self.key: str = "" self.value: str = ""
  6. fukurou

    🐍 python python time

    public class AXKeyValuePair { private String key = ""; private String value = ""; public String getKey() { return key; } public void setKey(String key) { this.key = key; } public String getValue() { return value; } public void...
  7. fukurou

    [MEDIA]

  8. fukurou

    🐍 python python time

    fuck you 2. I'm not the one who sent all them meeseekses. class Cycler: # cycles through numbers limit to 0 non-stop def __init__(self, limit: int): self.limit: int = limit self._cycler: int = limit def cycleCount(self) -> int: self._cycler -= 1 if...
  9. fukurou

    🐍 python python time

    :s9:command center. it's a basement.
  10. fukurou

    [MEDIA]

  11. fukurou

    🐍 python python time

    class AXGamification: # this auxiliary module can add fun to tasks, skills, and abilities simply by # tracking their usage, and maximum use count. def __init__(self): self._counter: int = 0 self._max: int = 0 def getCounter(self) -> int: return...
  12. fukurou

    🐍 python python time

    public class AXGamification { // this auxiliary module can add fun to tasks, skills, and abilities simply by // tracking their usage, and maximum use count. private int counter = 0; private int max = 0; public int getCounter() { return counter; } public int...
  13. fukurou

    test prgbar

    95
  14. fukurou

    [MEDIA]

  15. fukurou

    [MEDIA]

  16. fukurou

    👨‍💻 dev gamification module

    class AXGamification{ // this auxiliary module can add fun to tasks, skills, and abilities simply by // tracking their usage, and maximum use count. private var counter:Int = 0 private var max:Int = 0 func getCounter()->Int{ return counter } func...
  17. fukurou

    robot leg design

  18. fukurou

    [MEDIA]

  19. fukurou

    [MEDIA]

  20. fukurou

    new auxiliary module translation code party TEAM FUKI ASSEMBLE!

    class PersistantQuestion{ private var isActive:Bool = false private var mode:String = "yes" // key mode private var dic:[String:DrawRnd]=[:] private var outputDripper:OutPutDripper = OutPutDripper(limit: 1) private var loggedAnswer:String = "" // only used in log() which...
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