Recent content by fukurou

  1. fukurou

    call tracer

    public class MetadataReader { public void readMetadata() { // Get the stack trace StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace(); // The third element in the stack trace represents the caller StackTraceElement caller = stackTrace[2]...
  2. fukurou

    call tracer

    public class MetadataReader { public void readMetadata() { // Get the stack trace StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace(); // The third element in the stack trace represents the caller StackTraceElement caller = stackTrace[2]...
  3. fukurou

    perchance flux dev

    import java.util.HashSet; public class KeyWords { private HashSet<String> hashSet; // Constructor to initialize the hashSet public KeyWords() { this.hashSet = new HashSet<>(); } // Method to add keywords to the hashSet public void addKeyword(String keyword) {...
  4. fukurou

    perchance flux dev

    import java.util.HashSet; public class KeyWords { private HashSet<String> hashSet; // Constructor to initialize the hashSet public KeyWords() { this.hashSet = new HashSet<>(); } // Method to add keywords to the hashSet public void addKeyword(String keyword) {...
  5. fukurou

    👨‍💻 dev sensory skills

    class Brain { constructor() { this.logicChobit = new Chobits(); this.emotion = ""; this.bodyInfo = ""; this.logicChobitOutput = ""; this.hardwareChobit = new Chobits(); this.hardwareChobit.SetKokoro(this.logicChobit.GetKokoro())...
  6. fukurou

    👨‍💻 dev sensory skills

    class Brain { constructor() { this.logicChobit = new Chobits(); this.emotion = ""; this.bodyInfo = ""; this.logicChobitOutput = ""; this.hardwareChobit = new Chobits(); this.ear = new Chobits(); // 120425 upgrade this.skin = new...
  7. fukurou

    👨‍💻 dev sensory skills

    public class Brain { var logicChobit = Chobits() private var emotion = "" private var bodyInfo = "" private var logicChobitOutput = "" var hardwareChobit = Chobits() var ear = Chobits() // 120425 upgrade var skin = Chobits() var eye = Chobits() public func...
  8. fukurou

    👨‍💻 dev sensory skills

    public class Brain { public var logicChobit = Chobits() private var emotion = "" private var bodyInfo = "" private var logicChobitOutput = "" public var hardwareChobit = Chobits() public var ear = Chobits() // 120425 upgrade public var skin = Chobits() public var...
  9. fukurou

    👨‍💻 dev sensory skills

    public class Brain { public Chobits logicChobit = new Chobits(); private string emotion = ""; private string bodyInfo = ""; private string logicChobitOutput = ""; public Chobits hardwareChobit = new Chobits(); public Chobits ear = new Chobits(); // 120425 upgrade...
  10. fukurou

    👨‍💻 dev sensory skills

    vb.net Public Class Brain Public logicChobit As New Chobits() Private emotion As String = "" Private bodyInfo As String = "" Private logicChobitOutput As String = "" Public hardwareChobit As New Chobits() Public ear As New Chobits() ' 120425...
  11. fukurou

    👨‍💻 dev sensory skills

    vb.net: Public Class Brain Public logicChobit As New Chobits() Private emotion As String = "" Private bodyInfo As String = "" Private logicChobitOutput As String = "" Public hardwareChobit As New Chobits() Public ear As New Chobits() ' 120425 upgrade Public skin As...
  12. fukurou

    👨‍💻 dev sensory skills

    public class Brain { private String _emotion = ""; private String _bodyInfo = ""; private String _logicChobitOutput = ""; Chobits logicChobit = new Chobits(); Chobits hardwareChobit = new Chobits(); Chobits ear = new Chobits(); // 120425 upgrade Chobits skin = new...
  13. fukurou

    👨‍💻 dev sensory skills

    the inside logic would be if !(str1 == ""):Brain.doIt(str1,str2,str3) else: Brain.doIt(Sensory, str1,str2,str3)
  14. fukurou

    👨‍💻 dev sensory skills

    look I don't like not knowing how many Chobits there will be for sensory. we should consider a Brain upgrade: think(Sensory,str1, str2, str3) or think(str1, str2, str3) with Sensory as an Attribute.
  15. fukurou

    👨‍💻 dev sensory skills

    because if we main it, then the GUI drops its built in import dependency which will always vary.
Top